Glossary
Growth & optimisation knowledge base.
Clear definitions of key terms in conversion optimisation, experimentation, analytics, and digital growth strategy.
A
A/B Testing
A/B testing is a controlled experimentation method used to compare two or more variants of...
Absolute Lift vs Relative Lift
Absolute lift refers to the direct change between two values, while relative lift expresses that...
Accessibility
Accessibility is the practice of designing digital experiences that can be used by people with...
Activation
Activation refers to the point at which a user or lead experiences initial value from...
Affordance
Affordance refers to how an element visually or contextually suggests how it should be used....
Answer Engine Optimisation (AEO)
Answer Engine Optimisation (AEO) focuses on optimising content to be surfaced directly as answers by...
Associative Memory Network
An associative memory network describes how concepts, experiences, and emotions are linked together in memory....
Attention Economy
The attention economy recognises attention as a scarce resource. Digital experiences compete not only with...
Attribution
Attribution refers to the method used to assign credit for a conversion across the touchpoints...
Attribution Bias
Attribution bias refers to systematic errors in assigning credit for outcomes, often caused by oversimplified...
Awareness
Awareness is the stage where a user becomes conscious of a problem, need, or brand....
B
C
Call to Action (CTA)
A Call to Action (CTA) is a prompt that directs users toward a specific next...
Central Data Platform
A central data platform is a broader term referring to the system or architecture used...
Choice Architecture
Choice architecture refers to the way options are structured and presented to users within a...
Cognitive Dissonance
Cognitive dissonance occurs when an individual experiences discomfort due to conflicting beliefs, expectations, or information....
Cognitive Load
Cognitive load refers to the mental effort required for a user to process information and...
Commitment Bias
Commitment bias refers to the tendency for individuals to remain consistent with previous actions or...
Competitive Analysis
Competitive analysis is the process of evaluating competitor experiences to understand market standards, differentiation, and...
Confidence
Confidence refers to the degree of certainty that a conclusion or decision is correct based...
Confidence Interval
A confidence interval is a range of values that estimates where the true performance of...
Consideration
Consideration is the stage where users actively evaluate options, compare alternatives, and seek information to...
Control Group
A control group is a set of users who do not receive a tested change...
Convergent Thinking
Convergent thinking is the process of narrowing options to select the most viable or impactful...
Conversion Rate (CVR)
Conversion Rate (CVR) is the percentage of users who complete a desired action after interacting...
Conversion Rate Optimisation (CRO)
Conversion Rate Optimisation (CRO) is the structured practice of improving digital experiences to increase the...
Correlation vs Causation
Correlation indicates a relationship between two variables, while causation implies that one directly causes the...
Cost per Acquisition (CPA)
Cost per Acquisition (CPA) measures the cost required to acquire a single conversion, customer, or...
Customer Data Platform (CDP)
A Customer Data Platform (CDP) is a system that collects, unifies, and manages customer data...
Customer Journey
The customer journey represents the end-to-end sequence of interactions a person has with a brand,...
Customer Lifetime Value (CLV)
Customer Lifetime Value (CLV) estimates the total value a customer is expected to generate over...
D
Data Integrity
Data integrity refers to the accuracy, consistency, and reliability of data throughout its lifecycle. High...
Data Warehouse
A data warehouse is a central repository designed to store, process, and analyse large volumes...
Decision / Conversion
This stage represents the point at which a user commits to an action, such as...
Decision Fatigue
Decision fatigue describes the decline in decision quality that occurs when users are required to...
Demand Generation
Demand generation is the set of marketing activities focused on creating awareness, interest, and demand...
Design Conventions
Design conventions are widely accepted patterns and standards for how interfaces are structured and behave....
Diminishing Returns
Diminishing returns occur when incremental effort produces progressively smaller gains. This concept informs optimisation prioritisation....
Divergent Thinking
Divergent thinking is the process of generating a wide range of ideas, insights, or possibilities...
Double Diamond
The Double Diamond is a design framework that describes a process of divergent and convergent...
E
Effectiveness
Effectiveness measures whether an initiative achieves its intended outcome, regardless of cost or effort. It...
Efficiency
Efficiency describes how effectively resources are converted into outcomes. In digital optimisation, efficiency often refers...
Empirical Evidence
Empirical evidence refers to information derived from direct observation or measurement rather than theory or...
Equity Stack
The BOR Equity Stack is a conceptual framework describing how Brand, Offering, and Relationship combine...
Experimentation Maturity
Experimentation maturity describes how effectively an organisation designs, runs, and learns from experiments over time....
Experimentation Roadmap
An experimentation roadmap is a structured plan that outlines planned tests, priorities, and sequencing over...
Extended Decision-Making
Extended decision-making occurs when users invest significant effort in evaluating options, often due to high...
F
False Positive
A false positive occurs when analysis suggests an effect or improvement that does not actually...
Friction
Friction refers to any element within a digital experience that increases effort, uncertainty, or hesitation...
Funnel
A funnel is the sequence of steps a user moves through from an initial interaction...
Funnel vs Pipeline
A funnel models how users or leads move from awareness to conversion, while a pipeline...
H
Heatmap
A heatmap is a visual representation of user interaction data, showing where users click, scroll,...
Heuristic Review
A heuristic review is an expert-led evaluation of a digital experience against established usability and...
Hierarchy of Needs
The hierarchy of needs is a motivational framework describing how fundamental needs must be satisfied...
Holdout Group
A holdout group is a subset of users intentionally excluded from an experience, campaign, or...
Hypothesis
A hypothesis is a testable statement that predicts the impact of a specific change on...
I
Incremental Impact
Incremental impact refers to the net change in an outcome that is directly attributable to...
Incrementality
Incrementality is the principle of measuring whether an outcome occurred because of an intervention, rather...
Information Scent
Information scent refers to the cues users rely on to predict whether a link, page,...
Insight Backlog
An insight backlog is a structured collection of observations, learnings, and opportunities identified through research,...
J
Jakobβs Law
Jakobβs Law states that users spend most of their time using other websites and digital...
L
Lagging Indicator
A lagging indicator measures outcomes that occur after user behaviour has fully played out. Lagging...
Large Language Model (LLM)
A Large Language Model (LLM) is a type of artificial intelligence trained on vast amounts...
Lead Generation
Lead generation focuses on capturing contact information from potential buyers who have expressed interest in...
Lead Magnet
A lead magnet is an incentive offered to users in exchange for their contact information....
Leading Indicator
A leading indicator is a metric that provides early signals about future performance. Leading indicators...
Leading vs Lagging Alignment
Leading vs lagging alignment refers to the intentional use of early indicators to anticipate later...
Lift
Lift refers to the relative improvement in a performance metric attributable to a specific change,...
Limited Decision-Making
Limited decision-making involves some evaluation but relies heavily on heuristics and prior knowledge. Effort is...
Loss Aversion
Loss aversion describes the tendency for individuals to prefer avoiding losses over acquiring equivalent gains....
LTV to CAC Ratio
The LTV to CAC ratio compares the lifetime value of a customer to the cost...
M
Marketing Qualified Lead (MQL)
A Marketing Qualified Lead (MQL) is a prospect who has demonstrated sufficient interest or engagement...
Measurement Framework
A measurement framework defines how success is measured, including metrics, definitions, ownership, and cadence. Frameworks...
Mental Model
A mental model is an internal representation users hold about how something works. Mental models...
Micro-Conversion
A micro-conversion is a smaller action that indicates user engagement or progress toward a primary...
Motivation vs Ability
Motivation vs ability describes the balance between a userβs desire to act and their capacity...
Multivariate Testing
Multivariate testing is an experimentation method used to evaluate the combined impact of multiple variables...
N
Need Recognition
Need recognition is the moment when a user becomes aware of a gap between their...
Nominal Decision-Making
Nominal decision-making occurs when a user makes a habitual or routine choice with minimal effort...
Nurture
Nurture refers to the ongoing engagement of prospects over time through relevant content and communication,...
O
Opportunity Cost
Opportunity cost represents the value of the best alternative that is forgone when choosing one...
Optimisation Ceiling
An optimisation ceiling represents the practical limit of improvement within a given experience before structural...
Overfitting
Overfitting occurs when a model, insight, or conclusion is too closely aligned to a specific...
P
Pay-Per-Click (PPC)
Pay-Per-Click (PPC) is a form of digital advertising where advertisers pay each time a user...
Payback Period
The payback period is the time required for an investment to recover its initial cost...
Perceived Risk
Perceived risk refers to a userβs subjective assessment of potential negative outcomes associated with a...
Persona
A persona is a semi-fictional representation of a user or customer segment, based on research,...
Personalisation
Personalisation is the practice of tailoring content or experiences based on user attributes, behaviour, or...
Persuasion vs Manipulation
Persuasion aims to help users make informed decisions aligned with their goals, while manipulation exploits...
Pipeline
Pipeline refers to the set of active opportunities that are progressing through defined stages toward...
Pipeline Velocity
Pipeline velocity measures how quickly opportunities move through the pipeline from creation to close. It...
Post-Conversion / Retention
Post-conversion includes experiences that occur after the initial conversion, such as onboarding, usage, support, and...
Practical Significance
Practical significance considers whether an observed change is meaningful in real-world terms, regardless of statistical...
Primary Conversion
A primary conversion is the main action a digital experience is designed to achieve. It...
Q
Qualitative Data
Qualitative data is non-numerical information that captures user attitudes, motivations, and perceptions. It is often...
Quantitative Data
Quantitative data consists of numerical information that can be measured and analysed statistically. It is...
R
Regression to the Mean
Regression to the mean is a statistical phenomenon where extreme results are likely to move...
Research Synthesis
Research synthesis is the process of combining insights from multiple research sources to form a...
Return on Ad Spend (ROAS)
Return on Ad Spend (ROAS) measures the revenue generated for every unit of advertising spend....
Revenue per Visitor (RPV)
Revenue per Visitor (RPV) is a metric that measures the average revenue generated by each...
RevOps (Revenue Operations)
Revenue Operations (RevOps) is a cross-functional approach that aligns marketing, sales, and customer success around...
S
Sales Qualified Lead (SQL)
A Sales Qualified Lead (SQL) is a prospect deemed ready for direct sales engagement after...
Sample Size
What is it? Sample size refers to the number of users or observations included in...
Schema
A schema is a structured framework of knowledge that helps individuals organise and interpret information....
Search Engine Optimisation (SEO)
Search Engine Optimisation (SEO) is the practice of improving a websiteβs visibility in organic search...
Seasonality
Seasonality refers to predictable patterns in behaviour or performance that recur at regular intervals, such...
Segmentation
Segmentation is the process of grouping users based on shared characteristics or behaviours. Segments are...
Selection Bias
Selection bias arises when a sample is not representative of the broader population, leading to...
Session Replay
Session replay is a qualitative research method that records anonymised user interactions to recreate real...
Signal
A signal is a meaningful indicator within data that suggests a real pattern, intent, or...
Signal vs Noise
Signal vs noise describes the distinction between meaningful patterns in data (signal) and random or...
Social Proof
Social proof is a behavioural principle where individuals look to the actions or opinions of...
Statistical Significance
Statistical significance indicates whether an observed difference in performance is likely due to a real...
Survivorship Bias
Survivorship bias occurs when analysis focuses only on users or outcomes that completed a journey,...
System 1 Thinking
System 1 thinking refers to fast, automatic, and intuitive cognitive processes. It operates with little...
System 1 vs System 2
System 1 vs System 2 describes the interaction between intuitive and analytical thinking in decision-making....
System 2 Thinking
System 2 thinking refers to slow, deliberate, and analytical cognitive processes. It requires conscious effort...
T
Test Velocity
Test velocity refers to the rate at which experiments are launched, completed, and learned from...
The Self (Self-Concept)
The self refers to an individualβs perception of who they are, including values, identity, and...
Tracking Coverage
Tracking coverage describes how completely user behaviour and key events are captured across a digital...
Trust Signals
Trust signals are elements within a digital experience that reduce perceived risk and increase user...
U
Uplift Modelling
Uplift modelling is an analytical approach used to estimate the incremental effect of an intervention...
Usability
Usability refers to how easily users can understand, navigate, and interact with a digital experience...
User Experience (UX)
User Experience (UX) refers to the overall experience a person has when interacting with a...
User Intent
User intent refers to the underlying goal or motivation a visitor has when interacting with...
User Interface (UI)
User Interface (UI) refers to the visual and interactive elements through which users interact with...
V
Value Proposition
A value proposition is a clear statement that explains why a product or service is...
Variance
Variance measures the degree of variability in a dataset or metric over time. High variance...
Visual Hierarchy
Visual hierarchy is the arrangement of elements to indicate importance and guide user attention. It...
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